Use the tables provided below to add examples of how the effective instructional strategies can be used in preschool classrooms and ways that available classroom technologies can be used to support these strategies.
Four Planning Questions and Corresponding Instructional Strategies
Team 3
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Planning Questions
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Instructional Strategies
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Examples
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Which strategies will help students acquire and integrate learning?
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- Summarizing and note taking (2)
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*drawings, note taking pads, using big charts to summarize what students have learned, using graphs, dictation of artwork, verbal student summarization, sequencing events of previous activity
* dramatic play center
*observing an activity, working on science games in science center, sharing and taking turns in centers, having computers and iPod helpers
Fall lesson and then using flip camera on nature walk,
praising for good effort, discussing problems that occurred during lesson
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From: Using Technology with Classroom Instruction that Works byHoward Pitler, Elizabeth R. Hubbell, Matt Kuhn, and Kim Malenoski.
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Return to Highly Effective Instructional Strategies and Planning Questions.
Use this table to review the alignment with technology.
Comprehensive Matrix
Team 3
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Planning Questions
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Instructional Strategies
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Web-Based Activities
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Podcasts
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Videos
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Collaborative Tools for Planning & Communication
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Web 2.0 Multimedia Tools
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Which strategies will help students acquire and integrate learning?
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Summarizing and note taking (2)
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T S
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T S
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T P
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T S
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Cooperative learning (6)
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T S
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T S
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T S
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T
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T S
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Reinforcing effort (3)
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|
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T S
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T
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Adapted from: Using Technology with Classroom Instruction that Works byHoward Pitler, Elizabeth R. Hubbell, Matt Kuhn, and Kim Malenoski.
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Use this table to add examples.
Strategy
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Technology-Supported Examples
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Summarizing and note taking (2)
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podcasts, videos of stories and songs, and taping puppet play with video cam, slideshow of the sequence of a multi-step task
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Cooperative learning (6)
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Video or podcast of dramatic play doing role play, viewing other schools' wikis and explaining the info to children, children playing computer games, videos demonstrating how to play together/clean-up in centers, making videos of correct and incorrect behaviors in classroom such as lining up or sharing
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Reinforcing effort (3)
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going over videos at the end of the day, retelling stories, and post on wiki to get feed back from others, allowing children to choose which behavior is correct (from last example above) videos, video a child who is modeling a good behavior or skill
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Additional comments:
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Return to Comprehensive Matrix: Technology and Strategies.
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